transmute to [u64]
This commit is contained in:
87
src/sha3.rs
87
src/sha3.rs
@@ -80,51 +80,55 @@ impl Sha3_256 {
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}
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fn keccak_permute(input: &mut [u8; TOTAL_STATE_SIZE]) {
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let (lanes, _) = input.as_chunks_mut::<8>();
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// let (lanes, _) = input.as_chunks_mut::<8>();
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let (pre, lanes, post) = unsafe { input.align_to_mut::<u64>() };
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assert!(pre.len() == 0);
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assert!(post.len() == 0);
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assert!(lanes.len() == 25);
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let mut lfsr_state = 0x01_u8;
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for _ in 0..ROUNDS {
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// θ step
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let c: [u64; 5] = array::from_fn(|x| {
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get_lane(lanes, x, 0)
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^ get_lane(lanes, x, 1)
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^ get_lane(lanes, x, 2)
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^ get_lane(lanes, x, 3)
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^ get_lane(lanes, x, 4)
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get_lane2(lanes, x, 0)
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^ get_lane2(lanes, x, 1)
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^ get_lane2(lanes, x, 2)
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^ get_lane2(lanes, x, 3)
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^ get_lane2(lanes, x, 4)
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});
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let mut d: u64;
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for x in 0..5 {
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d = c[(x + 4) % 5] ^ rol64(c[(x + 1) % 5], 1);
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let mut out = [0_u64; 8];
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unsafe {
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let a: __m512i =
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_mm512_set_epi64(d as i64, d as i64, d as i64, d as i64, d as i64, 0, 0, 0);
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// let mut out = [0_u64; 8];
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// unsafe {
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// let a: __m512i =
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// _mm512_set_epi64(d as i64, d as i64, d as i64, d as i64, d as i64, 0, 0, 0);
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let b: __m512i = _mm512_set_epi64(
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get_lane(lanes, x, 0) as i64,
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get_lane(lanes, x, 1) as i64,
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get_lane(lanes, x, 2) as i64,
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get_lane(lanes, x, 3) as i64,
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get_lane(lanes, x, 4) as i64,
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0,
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0,
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0,
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);
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let res = _mm512_xor_epi64(a, b);
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_mm512_storeu_epi64(out.as_mut_ptr() as *mut i64, res);
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}
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for i in 0..5 {
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set_lane(out[i], x, i, lanes);
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}
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// for y in 0..5 {
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// xor_lane(d, lanes, x, y);
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// let b: __m512i = _mm512_set_epi64(
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// get_lane2(lanes, x, 0) as i64,
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// get_lane2(lanes, x, 1) as i64,
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// get_lane2(lanes, x, 2) as i64,
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// get_lane2(lanes, x, 3) as i64,
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// get_lane2(lanes, x, 4) as i64,
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// 0,
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// 0,
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// 0,
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// );
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// let res = _mm512_xor_epi64(a, b);
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// _mm512_storeu_epi64(out.as_mut_ptr() as *mut i64, res);
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// }
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// for i in 0..5 {
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// set_lane2(out[i], x, i, lanes);
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// }
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for y in 0..5 {
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xor_lane2(d, lanes, x, y);
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}
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}
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// ρ and π steps
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let (mut x, mut y) = (1, 0);
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let mut current = get_lane(lanes, x, y);
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let mut current = get_lane2(lanes, x, y);
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let mut temp: u64;
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for t in 0..24 {
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@@ -133,8 +137,8 @@ fn keccak_permute(input: &mut [u8; TOTAL_STATE_SIZE]) {
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x = y;
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y = y2;
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temp = get_lane(lanes, x, y);
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set_lane(rol64(current, r), x, y, lanes);
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temp = get_lane2(lanes, x, y);
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set_lane2(rol64(current, r), x, y, lanes);
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current = temp;
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}
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@@ -144,9 +148,9 @@ fn keccak_permute(input: &mut [u8; TOTAL_STATE_SIZE]) {
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// for x in 0..5 {
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// temp2[x] = get_lane(lanes, x, y);
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// }
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let temp2: [u64; 5] = array::from_fn(|x| get_lane(lanes, x, y));
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let temp2: [u64; 5] = array::from_fn(|x| get_lane2(lanes, x, y));
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for x in 0..5 {
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set_lane(
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set_lane2(
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temp2[x] ^ ((!temp2[(x + 1) % 5]) & temp2[(x + 2) % 5]),
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x,
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y,
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@@ -166,7 +170,7 @@ fn keccak_permute(input: &mut [u8; TOTAL_STATE_SIZE]) {
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// }
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if lfsr_out {
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xor_lane((1 as u64) << bit_pos, lanes, 0, 0);
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xor_lane2((1 as u64) << bit_pos, lanes, 0, 0);
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}
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}
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}
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@@ -182,6 +186,16 @@ fn set_lane(lane: u64, x: usize, y: usize, lanes: &mut [[u8; 8]]) {
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lanes[x + 5 * y] = lane.to_ne_bytes();
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}
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#[inline]
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fn get_lane2(lanes: &[u64], x: usize, y: usize) -> u64 {
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lanes[x + 5 * y]
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}
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#[inline]
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fn set_lane2(lane: u64, x: usize, y: usize, lanes: &mut [u64]) {
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lanes[x + 5 * y] = lane;
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}
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#[inline]
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fn rol64(v: u64, off: usize) -> u64 {
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((v) << off) ^ ((v) >> (64 - off))
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@@ -192,6 +206,11 @@ fn xor_lane(lane: u64, lanes: &mut [[u8; 8]], x: usize, y: usize) {
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set_lane(get_lane(lanes, x, y) ^ lane, x, y, lanes);
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}
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#[inline]
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fn xor_lane2(lane: u64, lanes: &mut [u64], x: usize, y: usize) {
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set_lane2(get_lane2(lanes, x, y) ^ lane, x, y, lanes);
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}
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// Function that computes the linear feedback shift register (LFSR)
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// I have absolutely no idea wtf is this shit. Copied from a github repo lol.
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// SUSCEPTIBLE TO BE CONVERTED INTO A TABLE
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